View Full Version : Microsoft to reveal first directx11 details in two weeks
The Sith
July 9th, 2008, 11:22 PM
DirectX 11 to get announced this month http://www.fudzilla.com/templates/rt_versatility_ii_sienna/images/printButton.png (http://www.fudzilla.com/index2.php?option=com_content&task=view&id=8345&pop=1&page=0&Itemid=34) http://www.fudzilla.com/templates/rt_versatility_ii_sienna/images/emailButton.png (http://www.fudzilla.com/index2.php?option=com_content&task=emailform&id=8345&itemid=34) Written by Fuad Abazovic (http://www.fudzilla.com/index.php?option=com_contact&Itemid=363&Itemid=34) Wednesday, 09 July 2008 09:27
http://www.fudzilla.com/images/stories/Logos/directx10_logo_small.jpg
Launch in late 2009
Microsoft will start talking about DirectX 11 in less than two weeks. Sources have confirmed that Microsoft game technology conference, previously known as Meltdown and now renamed to Gamefest 2008, will be the place where Microsoft plans to officially announce DirectX 11.
This conference takes place on the 22 and 23 July in Seattle, Washington and it will set you back $550 if you register online. You can find some more details about the conference here (http://www.xnagamefest.com/).
The big feature of DirectX 11 is Tessellation/Displacement while we also heard that Multithreaded Rendering and Compute Shaders are part of it. DirectX 11 also brings Shader model 5.0 but we don’t know many details about it.
It looks like DirectX 11 will stick to rasterization as there is no any mentioning of Ray tracing support.
Nvidia will also talk about DirectX 11 at its Nvision event / conference in late August 2008.
www.fudzilla.com (http://www.fudzilla.com[/QUOTE)
Nuvian
July 9th, 2008, 11:35 PM
This is quite some awsome news, specialy since so many games support the current DX. :rolleyes:
360DiedOnMe
July 10th, 2008, 12:04 AM
lol. true Nuvian, very true.
joeold
July 10th, 2008, 07:35 PM
I can't wait to see how many people will want this on xp. :lol:
Solid_Squirrel
July 10th, 2008, 07:52 PM
Microsoft game technology conference, previously known as Meltdown
anyone finds that bit slightly ironic? :lol:
WOOO!
DIRECT X 11!
.....I get the feeling it'll be as useless as DX10 and 10.1 :lol:
joeold
July 10th, 2008, 09:30 PM
Microsoft game technology conference, previously known as Meltdown
anyone finds that bit slightly ironic? :lol:
WOOO!
DIRECT X 11!
.....I get the feeling it'll be as useless as DX10 and 10.1 :lol:
I just now caught that. Priceless. Just priceless. :lol:
Sularus
July 10th, 2008, 09:31 PM
This news should only really be of interest to developers. It will be a long time before any gamers get to play any DirectX11 games.
Anyone know if there are any games out that use DirectX 10's Geometry shaders yet? I havn't heard of any.
renegadevikingPS3
July 10th, 2008, 10:17 PM
The Sith should say, "I got the idea from RenegadevikingPS3 (http://ps3forums.com/showthread.php?t=148338&page=3) six days earlier". I deserve some credit (URL linking) here. I know, since I was the 'revolutionary', I get all the collateral damage.
SolidSnakeUS
July 12th, 2008, 06:35 PM
Did they just pretty much completely ignore the use of DirectX 10.1 or something? I have a feeling the first game to even support 11 won't be for at least 2 years :lol:. I still think that someone should modify DX9 to look like DX10 :lol:. But I don't think that is possible.
Terz
July 13th, 2008, 03:24 AM
Lol, nothing even fully utilizes DX10 yet. Bring on something else!
radic202
July 13th, 2008, 03:56 AM
Lol, nothing even fully utilizes DX10 yet. Bring on something else!
Good Point my Friend!
I mean I can only think of about 3 games so far that utilize DX10. You would think with all the hype MS has put into making DX10 that they would at least get more Game developers to make games for it. How many of us have bought NVidia or AMD Video Cards to use the technology but have not been able to fully utilize it? SO lame indeed!
I mean even Age of Conan (MMO) primrose DX10 on launch and they are still runing the game on DX9, over 6 weeeks into release and after 3 years of delays? So now MS wantd to announce DX11? What the hell for? Give us more software that uses DX10 first before going weven further into "never never land"? LOL
Bitbydeath
July 13th, 2008, 04:41 AM
I bet MS will do the same with Windows. Barely anyone uses Vista and it doesn't look like its catching on too fast so time to release the next one, at least the same suckers that bought Vista will likely buy the new one, easy money
The Sith
July 13th, 2008, 04:50 AM
I bet MS will do the same with Windows. Barely anyone uses Vista and it doesn't look like its catching on too fast so time to release the next one, at least the same suckers that bought Vista will likely buy the new one, easy money
It's capitalism at its finest
Insanehead
July 13th, 2008, 02:46 PM
Direct X 11 card will be a must buy for 3Dmark fans.
fishman360
July 14th, 2008, 04:23 AM
That's awesome indeed.......
the_End
July 14th, 2008, 04:35 AM
"Because DirectX 10 didn't do so well were going to release DirectX 11." ROFL :lol:. The adoption rate will be so low since DirectX 10 had a horrible adoption rate.
ktran
July 16th, 2008, 08:10 AM
Please just release dx 10 for XP. No gamer really wants to use vista
Playstation_3
July 16th, 2008, 11:48 AM
Yarn! microsoft talk some siht. DX10 is over rated and only ATI have DX10.1 cards. and who here as played a DX10.1 game? not me for sure, and i play DX10 with crysis in XP64 DX10 hack. tbh games like call of duty 4 on pc in DX9 look just as good.
http://img356.imageshack.us/img356/1506/piracyglobalwarmingjs7.jpg
Sularus
July 16th, 2008, 03:40 PM
There seems to be some misconceptions about what DirectX actually does.
Simply incrementing the version number does not instantly make games look better. It merely gives the graphics programmers different options when designing the engine. The look of a game is mostly down to the artists.
Sventax
July 16th, 2008, 05:52 PM
Total waste op time....MS "two" words... OPEN GL
Stewie Skywalker
July 17th, 2008, 05:35 PM
There seems to be some misconceptions about what DirectX actually does.
Simply incrementing the version number does not instantly make games look better. It merely gives the graphics programmers different options when designing the engine. The look of a game is mostly down to the artists.
I always thought that the more flexibility the API has the more potential there is for better looking games, so technically new DirectX versions can lead to better looking games.
Sularus
July 17th, 2008, 08:27 PM
I always thought that the more flexibility the API has the more potential there is for better looking games, so technically new DirectX versions can lead to better looking games.
I'm not disputing that, just implying that the art makes much more of an impact on how a game looks.
renegadevikingPS3
July 20th, 2008, 07:04 AM
I'm buying the "Geforce 12" the Christmas after launch. My bank account hurts now, but mark my words...I keep my promises.
Geforce 11 is going to have DirectX 10.1 says Nvidia. I'm skipping that.
vBulletin® v3.7.3, Copyright ©2000-2009, Jelsoft Enterprises Ltd.